Raquel Meyers 05
Raquel Meyers works with low-res graphics and photography for performance, web, video and installations. Currently she’s experimenting with storytelling and text mode visuals (ascii, petscii, etc) together with the musician Goto80.
touchdesigner 08
TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.
liam young 01
Liam Young
Liam Young currently lives and works in London as an independent designer, futurist, critic and curator. Liam was recently named by Blueprint magazine as one of 25 people who will change architecture and design.
Florian Schmitt
Hi-ReS! is one of the top creative agencies in the world. Creating strong concepts for their clients, communicating their vision and challenging the viewers perception of the usual are what keeps them in front of their screens until dawn.
Klaus Obermaier 02
Klaus Obermaier
Since more than two decades media-artist, director/choreographer and composer Klaus Obermaier creates innovative works in the area of performing arts, music, theatre and new media, highly acclaimed by critics and audience.
James Bridle 01
James Bridle
James Bridle is a writer, artist, publisher and technologist usually based in London, UK. His work covers the intersection of literature, culture and the network. He has written for WIRED, ICON, Domus, Cabinet, the Atlantic and many other publications, and writes a regular column for the Observer newspaper on publishing and technology.
Karl Kliem
Developing his own software Karl Kliem builds visual frameworks for each project. Realtime analysis of frequencies and constrained randomness fill a possibility space and generate variations of predefined themes.
Moritz Stefaner 08
Moritz Stefaner
Moritz Stefaner works as a “truth and beauty operator” on the crossroads of data visualization, information aesthetics and user interface design. With a background in Cognitive Science and Interface Design his work beautifully balances analytical and aesthetic aspects in mapping abstract and complex phenomena.
James Auger 02
James Auger
James Auger is a designer, researcher and lecturer operating at the intersection of art and industrial design. Through the development and dissemination of speculative and critical products, James instigates a broader analysis of what it means to exist in a technology rich environment both today and in the near future.
Pantha du Prince
Hendrik Weber a.k.a. Pantha du Prince does not worry about what is music. For music is always already there, even without humans. The mission, then, must be to render audible what is unheard and unheard of: black noise, a frequency that is inaudible to man.
Alain Bellet
Alain Bellet is Professor at ECAL/University of art and design Lausanne where he leads Media & Interaction Design unit experimenting with topics varying from data visualisation to tangible interfaces for digital devices.
The Centrifuge Brain Project
Mike Tucker
anthony dunne 03
Anthony Dunne
Natalie Melville & Aimée Campos (Atelier) 04
Aimée Campos and Natalie Melville
Studio NAND 08
Studio NAND
Golan Levin 14
Golan Levin
Indie Game: The Movie
Karsten Schmidt 09
Karsten Schmidt
Casey Reas 09
Casey Reas
Jose Sanchez
Zack Gage 02
Zach Gage
desert 2
Audiovisual Academy presents ::vtol::
Julia Laub
Tale of Tales 08
Tale of Tales
David Gauthier
Spaces of Play 04
Spaces of Play
Kyle McDonald 05
Kyle McDonald
eno henze_08
Eno Henze
3537633429_f701fb779e_o copy
Josette Melchor
Joachim Sauter 01
Joachim Sauter
Jan Nemecek
Lucas Werthein
Memo Akten 07
Memo Akten
Ivan Poupyrev 02
Ivan Poupyrev
Peter Kirn 01
Peter Kirn
Evan Boehm_01
Evan Boehm
Marcin Ignac
Camille Scherrer 02
Camille Scherrer
Revital Cohen 16
Cohen Van Balen
Mouse on Mars
Energy Flow
Andreas Muller 02
Andreas Müller
CLOUDS (beta release)
Andreas Gysin 05
Andreas Gysin
Signal Noise 03
Signal Noise
Zimoun 03
Joanne McNeil
maadm 03
Richard Difford and Anne-Laure Guiot
Humming, Fast and Slow