Golan Levin 14
Golan
Levin
Golan Levin is an artist and engineer interested in exploring new combinations of computation, interaction and culture.
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onedotzero
onedotzero is an international moving image and digital arts organisation which commissions, showcases and promotes innovation across all aspects of moving image, digital and interactive arts.
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Florian Schmitt
Hi-ReS! is one of the top creative agencies in the world. Creating strong concepts for their clients, communicating their vision and challenging the viewers perception of the usual are what keeps them in front of their screens until dawn.
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Spaces of Play
Spaces of Play is a game studio based in Berlin consisting of Mattias Ljungström, Marek Plichta, Andreas Zecher and Martin Straka. They are a group of independent game designers, visual artists and musicians that came together with the goal of creating great games.
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Camille Scherrer
Camille Scherrer is a swiss designer. She likes to play at the intersection of technology and art, looking for new fields of investigation. Beside her art practice, she also teaches interaction design at HEAD in Geneva - Media Design Master.
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Derivative
TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.
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Marcin Ignac
Marcin Ignac is an artist / programmer / designer living in London, UK. He visualizes data, creates artificial life forms, experiment with technology and combines his passion for graphics with art of programming.
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Andreas Gysin
Born in Zürich, Andreas Gysin lives and works as graphic designer between Berlin and Lugano. Writing custom programs is part of his design process independently of the output medium.
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Josette Melchor
Josette Melchor is the Executive Director and Founder of Gray Area Foundation For The Arts (GAFFTA), a San Francisco non-profit dedicated to building social consciousness through digital culture.
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Anthony Dunne
Anthony Dunne is professor and head of the Design Interactions programme at the Royal College of Art in London. His projects and methodology use design as a medium to stimulate discussion and debate amongst designers, industry and the public about the social, cultural and ethical implications of emerging technologies.
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Jose Sanchez
Jose Sanchez is an Architect / Programmer / Game Designer based in London. He is partner at Bloom Games, start-up built upon the BLOOM project, winner of the WONDER SERIES hosted by the City of London for the London 2012 Olympics.
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Peter Kirn
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Jan Nemecek
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Memo Akten
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Mouse on Mars
Ivan Poupyrev 02
Ivan Poupyrev
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Energy Flow
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Lucas Werthein
Karsten Schmidt 09
Karsten Schmidt
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Liam Young
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Studio NAND
James Auger 02
James Auger
Casey Reas 09
Casey Reas
James Bridle 01
James Bridle
Joachim Sauter 01
Joachim Sauter
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Indie Game: The Movie
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Humming, Fast and Slow
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Eno Henze
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The Centrifuge Brain Project
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Valens
Revital Cohen 16
Cohen Van Balen
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CLOUDS (beta release)
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Zach Gage
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Joanne McNeil
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David Gauthier
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Marko Nastic
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HOLO
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Julia Laub
Andreas Muller 02
Andreas Müller
Kyle McDonald 05
Kyle McDonald
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Evan Boehm
Raquel Meyers 05
Raquel Meyers
Signal Noise 03
Signal Noise
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Dinky
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Karl Kliem
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Richard Difford and Anne-Laure Guiot
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Pantha du Prince
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Zimoun
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Monosaccharide
Klaus Obermaier 02
Klaus Obermaier
Moritz Stefaner 08
Moritz Stefaner
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Audiovisual Academy presents ::vtol::
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Tale of Tales
Natalie Melville & Aimée Campos (Atelier) 04
Aimée Campos and Natalie Melville
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Alain Bellet