Gael Hugo is a swiss interactive designer established in Paris in 2005, where he’s running « one more studio » since 2009. Starting to play with web technologies in the early 2000s, his design practice aims to reflect the blurry boundaries of visual communication at a digital age. From experimental interactive projects to institutional communication, from Art installation to commercial product design, he likes to produce dedicated design solution relayed by dubious self-made tools to achieve unexpected visual experience in a large range of disciplines.
This experimental and playful way to work gave him the opportunity to create unique projects with musicians (Breakbot, Philippe Cohen-Solal/Gotan Project), cultural institutions (Gaîté Lyrique, Van Gogh museum, Google Cultural Institute), plasticians (Mrzyk & Moriceau) or commercial brands (Chanel, Hermes, Samsung) among others.
Since 2006, he’s a regular professor at ECAL/University of art and design Lausanne, in the Media and Interaction Design unit (M&ID) and part-time lecturer at Parsons School for Design for AMT (Art, Media & Technology) where he teaches both workshops and mentoring sessions in Advanced Interaction, Network Related Design and Experimental Game Design.