WORKSHOP Kinoteka, 14th April, 10AM - 6PM
Crazy Fast Graphics: Intro to GLSL and Shader Programming
by Ricardo Cabello and Jaume Sanchez
Getting up and running with WebGL and shaders
We will provide the project skeleton to code GLSL shaders.
-Some previous familiarity with 2D and 3D drawing APIs is recommended: LOGO is fine, Processing is even better!
-Algebra also recommended!
-Laptop with OS X, Windows, or Linux, that can run a browser with WebGL (Firefox, Chrome, Internet Explorer, Safari), Chrome or Firefox advised.
Recommended: a mobile phone with a modern OS and browser, like Android 4+ or iOS 8+.